AI Insights · Timothy · July 2024
Top 5 Final Fantasy Games on iOS in Spain Q2 2024
Discover the performance of the top 5 Final Fantasy games on the iOS platform in Spain during Q2 2024, with insights on downloads, revenue, and active users.
Performance of Top 5 Final Fantasy Games on iOS in Spain for Q2 2024
The second quarter of 2024 saw varied performance metrics for the top 5 Final Fantasy games on the iOS platform in Spain. This data, sourced from Sensor Tower, provides insights into downloads, revenue, and weekly active users.
FINAL FANTASY BE:WOTV
The revenue for FINAL FANTASY BE:WOTV fluctuated throughout the quarter, starting at approximately $781 in early April and peaking at $884 in the second week. It saw a low of $182 at the end of May, before ending the quarter at $247. Weekly active users started at 30K and saw a decline, ending at 14K by the end of April.
FINAL FANTASY VII EVER CRISIS
FINAL FANTASY VII EVER CRISIS experienced a peak revenue of $819 in the first week of April, with a noticeable dip to $159 mid-month. The revenue saw another peak at $751 in mid-May and fluctuated around $300-$400 towards the end of the quarter. Downloads varied, starting at 52K in early April and ending at 11K in late June. Weekly active users remained relatively stable, averaging around 980K throughout the quarter.
Final Fantasy XV: A New Empire
Final Fantasy XV: A New Empire showed a significant spike in revenue at $884 at the end of April, followed by a steady decline and stabilizing around $160-$300 towards the end of the quarter. There were no new downloads recorded during this period.
Final Fantasy XV: War for Eos
Revenue for Final Fantasy XV: War for Eos started at $230 in the first week of April, with minor fluctuations throughout the quarter, ending at $118 in the last week of June. This game saw no new downloads during the quarter.
FINAL FANTASY BRAVE EXVIUS
FINAL FANTASY BRAVE EXVIUS had a gradual increase in revenue, starting at $34 in early April and peaking at $229 later in the month. The revenue saw minor fluctuations and ended at $145 by late June. Downloads were minimal but consistent, with slight increases towards the end of the quarter. Weekly active users remained stable, averaging around 30K.
For more detailed insights and data, visit Sensor Tower.